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Blender 3D - Glass : Lighting

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Uploaded by on Dec 19, 2007

I really like the purple glass and the clear glass. The green needs just a bit of tweaking. The silver probably needs more work too.
The camera always tracks an empty that is sitting in the center of the glasses. This way I only had to move the camera X,Y,Z coordinates, and didn't have to mess around with rotating the camera to look at the glasses....
Music by :
Frank Zappa and the Mother's of Invention

Please note I had to change the music due to 'copyright infringement' WTF I pissed off some executives I guess.
I gave credit to Frank Zappa for the music in the video notes above, like I always do, but failed to give written credit in the actual video or something... uhg.
I never claimed to or meant to imply that I made the music... sheesh. I though the executives would recognize that Mr Zappa's music is very recognizable. When I say 'by Geoff Stoll' in the video I am referencing the video portion only....
I designed and rendered the 3d art myself, I never made a penny in the process and there is certainly no content that could be considered offensive or damaging to anyone....

Category:

Education

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Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (LloydGod)

  • That was smooth and nice. I bet you would have started with a cube and made it into a huge plane for the base and then started with another cube to make the glass and made copies of it... I`ve been doing models that way... Is there any better way you use?

  • Exactly, Everything in the video started as a cube. I can't remember what tool I used to make the glass rounded though, it's been a while since I've used blender. Starting to forget the basics already d'oh.

  • i mean sound!!!!!

  • There used to be music playing in the video but the record company said take it down :(

  • You know about the blurry reflections?

  • You mean on the silver glasses? Yes. I know. It looks better if I enable transparent shadows on the silver. But this really increases my render time. My focus was on the glass and the environment lighting. Bright yet soft. And yes the green glass needs some tweaking too.

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All Comments (27)

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  • @stabilini No. You can start with cubes and add the subsurface modifier ot it. That will create round objects.

  • round glasses needs round bases...

  • Watch my 3D animation it's called Earth and Moon, and the other one falling balls intro

  • u no this was made in what blender 1.7 i think and its still looks like anim8or is blenders shit

  • I made some glass vases and they look nice but I'm having a problem though. I export as OBJ but when I view it in meshlab it doesn't look right, either it doesn't have any texture and it's just a plain ol object or it doesn't look like a glass vase but instead looks like a vase with a pic slapped onto it! or something. it looks messy. How do I export OBJ and keep em looking transparent with normals? PLZ Help!

    May our Heavenly Father & Jesus bless you.

  • whoa, that is pretty cool.

  • HI Everyone, I started big project a few weeks ago. I am making movie in Blender, I am recruiting a TEAM now. If you want to Join the team, just write me, Everyone can join how wants to work on my film and has some knowledge with Blender and will be able to work permanently on this Project

    It is not gonna be animated type of movie like big buck Bunnie or elephants dream. I want to make it looking realistic. JOIN NOW!!

    thanks

  • Yafaray or blender original render?

  • with keyframes

  • how do you make the camera move around like that??? thanks

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