Blender 3D - Glass : Lighting
Uploader Comments (LloydGod)
All Comments (27)
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@stabilini No. You can start with cubes and add the subsurface modifier ot it. That will create round objects.
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round glasses needs round bases...
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Watch my 3D animation it's called Earth and Moon, and the other one falling balls intro
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u no this was made in what blender 1.7 i think and its still looks like anim8or is blenders shit
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I made some glass vases and they look nice but I'm having a problem though. I export as OBJ but when I view it in meshlab it doesn't look right, either it doesn't have any texture and it's just a plain ol object or it doesn't look like a glass vase but instead looks like a vase with a pic slapped onto it! or something. it looks messy. How do I export OBJ and keep em looking transparent with normals? PLZ Help!
May our Heavenly Father & Jesus bless you.
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whoa, that is pretty cool.
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HI Everyone, I started big project a few weeks ago. I am making movie in Blender, I am recruiting a TEAM now. If you want to Join the team, just write me, Everyone can join how wants to work on my film and has some knowledge with Blender and will be able to work permanently on this Project
It is not gonna be animated type of movie like big buck Bunnie or elephants dream. I want to make it looking realistic. JOIN NOW!!
thanks
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Yafaray or blender original render?
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with keyframes
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how do you make the camera move around like that??? thanks
That was smooth and nice. I bet you would have started with a cube and made it into a huge plane for the base and then started with another cube to make the glass and made copies of it... I`ve been doing models that way... Is there any better way you use?
zapxlib 2 years ago
Exactly, Everything in the video started as a cube. I can't remember what tool I used to make the glass rounded though, it's been a while since I've used blender. Starting to forget the basics already d'oh.
LloydGod 2 years ago
i mean sound!!!!!
backwoodsgps 2 years ago
There used to be music playing in the video but the record company said take it down :(
LloydGod 2 years ago
You know about the blurry reflections?
ebwje 4 years ago
You mean on the silver glasses? Yes. I know. It looks better if I enable transparent shadows on the silver. But this really increases my render time. My focus was on the glass and the environment lighting. Bright yet soft. And yes the green glass needs some tweaking too.
LloydGod 4 years ago