Procedural Planet Orbit
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Uploader Comments (cr42yr1ch)
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All Comments (6)
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outstanding. i would die for stand alone version of such "planet generator". would make my work sooo much easier.
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How did you do it? I'm a blender user my self, and doing this thing would take my projects to new levels, can you help?
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How'd you make the atmosphere shaded?
Velocitor1 10 months ago
@Velocitor1 The atmosphere is a second sphere which uses a normals-based custom shader and is then composited on top of the planet with some transparency...
cr42yr1ch 9 months ago
That is sweet how did you do that?
Rozettados25 1 year ago
@Rozettados25 It is almost entirely based on some perlin noise procedural textures in blender... One perlin noise texture generates the height map and a colour ramp colours it to give the terrain colours, another perlin noise texture defines the probability of a cloud particle and finaly a much smaller perlin noise texture gives the water its texture.
cr42yr1ch 1 year ago