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Blade Force (3DO) - Game Play

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Uploaded by on Nov 20, 2007

A short video showing the intro and most of the training level. VirtualDub couldn't compress the rest of my video for some reason...

If you would like to find out more about this game, visit http://www.3domuseum.com

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  • It wasn't that sad an era, but until the PS1 came out it did leave something to be desired. There was little on systems like the 3DO or CD-I that would have made me want to replace my 16 bit systems until the era of Playstation.

  • Man it's like somebody took a whole bunch of fantasy, sci-fi and mob movies and mashed them into one plot. Not really sayin that's a bad thing either XD

  • Back in the days when panasonic 3DO was released i had a toss up to either buy a 3DO or Amiga CD32 and it was tuff to decide then i opted for the CD32 which at the time was good as Amiga had lots going for it and i eventually got an SX1 module to turn the CD32 in to a fully fledged A1200 but i do wish now i had bought the 3DO and still have it today.The graphics and game play are brilliant !!!

  • I don't know why, I did like this game at the time and was led to believe there would be more of a "city" feel to the actual gameplay, but because of the memory limitations it just couldn't handle fully rendered polygons and anti-aliasing like today's games. I just played it between NFS and Killing Time, but within a year I knew the PS1 would basically replace my 3DO. (not to mention, I was really getting tired of my 3DO locking up every now and then, and I couldn't save my progress.)

  • I love Reverend Biatch!!!

  • This was the strangest damn game. From the intro, it seemed like it'd be a FPS, but all you did was fly around shooting cubes that were supposed to represent the bad guys. And the "city" you flew around in looked nothing like a city at all. It was like flying and fighting against a metaphor.

  • I wouldn't really say it was a sad era for games. I would say it was more of a sad era for game systems. The Panasonic 3DO was one example of a game system with a ton of potential, but crashed and burned because of a high price point, and a library of mostly horrible games.

  • did i catch that right the guys name is terrance pitt....i guess im lead to believe that the early to mid 90's were pretty sad era for games

  • lol sweet memories=)

  • What the fuck is this shit?!?

    I don't know who I'm more afraid of: Ugly Two-Head or Reverend Biatch.

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