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NES Longplay [070] Super Mario Bros. 2 (Japan)

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Uploaded by on Nov 17, 2010

http://www.longplays.org

Played By: T-0815

World 1: 00:20
World 2: 07:19
World 3: 14:34
World 4: 22:03
World 5: 31:52
World 6: 39:36
World 7: 47:32
World 8: 54:47
World 9: 65:47
World A: 70:36

Super Mario Bros. 2 was developed and published by Nintendo for the Family Computer Disk System in 1986. It is the direct sequel to Super Mario Bros. Due to the game's high difficulty Nintendo chose not to release it in the United States and Europe. Instead, Nintendo released a modified version of the FDS game "Yume Kojo: Doki Doki Panic" as Super Mario Bros. 2 on the international markets. ( http://www.youtube.com/watch?v=Izc1yLUxPIw )

A full remake of SMB 2 (FDS), Super Mario Bros.: The Lost Levels, was included in Super Mario All-Stars (SNES).

Some tips for SMB 2 (FDS):

World 9: Complete the first eight worlds. Don't use warp zones! The use of any warp zones (even the ones that send you to a previous world) will lock out World 9.

World A, B, C, and D: You have to win the game eight times to get access (8 Stars on title screen / the FDS saves progress automaticly). If you manage to beat the regular game eight times, hold down the A button and press START on title screen. That will open the Worlds A-D.

Longplay includes:

- longest route
- no warp zones
- almost all of the hidden blocks, 1 ups, stars, mushrooms ...
- all the hidden areas
- World 9 and World A-D (8 times, baby ! 8 times ! :D)

I'm not the perfect mario player. All starts a little slow, but after World 1-2, we go better and better. First I didn't want to record a Longplay of it, but then I was caught again by mario fever. =)

I hope you enjoy it! Have fun!

  • likes, 7 dislikes

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Top Comments

  • @TDog14126 How can Nintendo steal a game that they made? Doki Doki Panic was made by Nintendo, so was SMB 2 USA. The game was marketed here because the geniuses at Nintendo of Japan at the time thought their SMB 2 was too hard for us, and was more of the same as SMB1. So they sprite hacked SMB 2 out of Doki Doki Panic and gave us our SMB 2. Nothing was stolen at all.

  • 1:36:55 Porqué el Blooper no te mató? -.-

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All Comments (129)

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  • @MasterEvilBarney You see how the name is blue when you quote someone? Yeah the person's real. If they closed the account or the accounts removed, the name stays in blue. Also why the hell are you asking me this.

  • @Bloodreign1 Is TDog14126 even a real user? Or are you lying?

  • Go back and burn up both the blue and green king Bowsers this moment!!

  • @pogopopex4 I know. But, I was referring to whether or not Bowser could be killed by fireballs (i.e. Fire Mario). I know he can in the original Super Mario Bros. game, but I wasn't sure about this game. I've never played this one before.

  • @Dac719 i would imagine falling into a pit of lava would be fatal.

  • Generally I don't mind longplays, especially if I've never played the game before and want to see how it is, but the need to get every coin and leave no enemy standing can get so painfully repetitive!

  • @Bloodreign1 Actually nintendo USA were the ones that thought that SMB2 was too hard for us, not Nintendo of Japan.

  • fuk me how manny times u done this

  • That "so far at around 40:00 or so" is how far I watched this video before I left my comment.

  • Can Bowser be killed in the castle levels? I noticed that (so far at around 40:00 or so), you've only defeated Bowser by destroying the bridge and making him fall into the river of lava.

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