Mad With Zelda Love

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Uploaded by on Sep 20, 2011

Andrew opts for the needlessly complex approach to sharing the first thought that popped in his head when he heard a certain morsel of Zelda news last week.

Want behind-the-scenes details of my latest video? My blog awaits - http://www.ign.com/blogs/andreweisen/2011/09/20/mad-with-zelda-love

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Interested in my written stuff? Follow me on Twitter @AndrewEisen

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Gaming

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  • likes, 2 dislikes

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Uploader Comments (andreweisen)

  • Maybe it was because I tried playing WW (for the first time) back to back with Skyward sword, but for some reason I couldn't bring myself to finish it. I decided to stop playing it yesterday. Am I a horrible person? I really did enjoy it, but I quit simply because I didn't want to grow to hate it from the tedious sailing.

  • @colinDESU

    No, you're not a horrible person. Some find the sailing enjoyable, some find it tedious.  If you can stick it out, there's some really great end game stuff (once you get past the absurd Triforce fetch quest).

  • but I loved windwaker...

  • @Trengo34

    So did I. I have my gripes, sure, but Wind Waker is awesome!

  • It would go faster if you'd change the wind direction

  • @rlbond Check this video's description for a link to my blog where I explain why I was sailing perpendicular to the wind.

Top Comments

  • I want to assume they learned their lesson the first time. I consider the triforce piece hunt at the end of WW artificial extension of time. If they do that again, I'm not supporting this game, though god knows I want to.

  • @crono812

    You should see my Nightmare Before Christmas blanket.

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All Comments (76)

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  • I lov your insanity laugh!! xD lol

  • Gotta lov the Power Puff Girls Blankie. lol

  • great laugh man, i think ill subscribee

  • TWWs sailing wasn't that bad in my opinion. Only the last quest of translating hidden charts to find hidden triforces was really tedious. On your way on the boat there was always something on the way to play with like collecting rupees.

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