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Iclone 5: How to align motions with different root node orientations.

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Uploaded by on Nov 2, 2011

If you ever had problems matching motions back to back because they kept flipping on you no matter how you tried to align them in the timeline, then this is the tutorial for you. Also, for more info on matching motions check out my tutorial on how to fix sliding feet. Called :" Sliding feet? not on my watch. :) "

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Education

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All Comments (8)

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  • I'm unclear as to why you need to attach the first animation to the cube, rather than just rotating Chuck.

  • I think reallusion should make it more straight forward to align such movements ..! great tutorial till they fix that.

  • Great Tutorial! Added to the Wiki.

  • Great tutorial - very clearly explained

  • Great!!! I had put a post on Reallusion Forum asking exactly how to align the different movements and avoid the rotations, but I never got any answer. This tutorial answers it! :-)

  • Great info. Thanks!

  • Awesome as usual! Thanks for sharing!

  • thanks

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