Level Design - HL2 Hammer - Freeman Files - Part1
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All Comments (18)
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@VoilaCo info_text or one of those.
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You would go to the entities box, scroll down and go to item_suitcharger and item_healthcharger.
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I agree
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Also how did you make the crates with ammo?
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This SHOULD BE a mod
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Have you ever used hammer before? It's pretty easy. Should be under entities.
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it occurs to me that that last moment where you shot the door to unlock it was a bit of a risk.
most gamers used to opening doors by "Using" them wouldn't even consider shooting at them when they don't open.
apart from that, fantastic level of detail.
I was actually going to take that exact same course in games design at bolton, but switched to Newport instead.
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how do u make the health and suit dispensers?
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nice level hope i can use hammer when i go to collage as ur good at hammer and the source engine in general i recommend the unreal engine because hammers dynamic lighting is shit but its a very simple app
Very nice, one question how did you make the text at the beginning where it says: Designed & Created by...?
VoilaCo 3 years ago 10
mapping is so time consuming :( but fun =D
faszika 3 years ago 9