Bryce software allows users to create terrains, but the texture lab can also be used to create detailed and random city scapes. This tutorial shows a method on creating a detailed city scape. David Brennen is a skilled Bryce user who has great skill in teaching users techniques on building detail into a Bryce scene.
@cachorro25 its not that bad i mean look at ce3 it had a bad inter face but it was the best game engine out there but it looked like it was from da 80s and now look at it its really epic
monkeyvfx 2 weeks ago
I having a hard time believing that Bryce in its version 7 still have that horrible 90's looking interface. Is still obscure, cumbersome and ugly. No wonder why this program never took off
cachorro25 3 months ago
His tutorial style is confusing and inept
rogerdavies958 3 months ago
Any hope for a Lion update for the Mac?
geoffgove 3 months ago
Any hope for a Lion update for the Mac?
geoffgove 3 months ago
Oh that is horrible. All that difficult messing about with bizarre feedback and control systems, and it still looks like crap at the end. For a proper city solution try C4D and Citykit.
Jaaaaaaaaaaaaaaay 5 months ago
cool stuff plz watch the video of my city in bryce. /watch?v=_wNr7S7gxuE
imlatinoguy 7 months ago
I have rly weird problem with bryce 7.I have amd x6 1055T. Now, imagine i want to render 6 frames. If I run one instance of bryce and render those on high priority, with all cores dedicated to bryce in task manager i get 40 secs per frame so its 6*40= 240 secs. Now heres my problem: if i dedicate only 1(!) core in task manager and run 6 instances of bryce, each rendering its own frame on its own core I still render 1 frame in 40 secs , so its effectively 6 frames in 40 secs!! wtf??
TheKjex 8 months ago
@Hogat64 try Google sketchUp
puppeli 11 months ago
@Hogat64 Blender is a free 3D program that you might try.
Bfdidc 11 months ago