Rock Warrior is an entry to 15th Ludum Dare 48 hour game development competition. Apart from some simple generic base code, the whole game is created in two days, including art and audio.
@roidroid In this prototype, the ship bounces off if you hit wall too quickly. In retrospect this mechanic of bouncing off vs. digging isn't well-tuned enough and it doesn't feel good gameplay-wise. If I return to this project some day, that'll surely be something I'll try to improve. :)
@roidroid In this prototype, the ship bounces off if you hit wall too quickly. In retrospect this mechanic of bouncing off vs. digging isn't well-tuned enough and it doesn't feel good gameplay-wise. If I return to this project some day, that'll surely be something I'll try to improve. :)
jlauha 1 year ago
i like the circular visual style, makes for an interesting "digging" style.
what happens if you hit the ground fast? do you take damage?
roidroid 1 year ago