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A collection of 18 bugs in the original Bubsy (part 1 of 2)

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Uploaded by on Jun 9, 2008

This is a collection of 18 bugs in the original Bubsy (Genesis version), some of which you may not have known about. Two of which are quite bad (a class 5 and a class 6). While this isn't every bug, it's a good chunk of them. The video spans 16 minutes and is split into 2 segments. The first segment has the first nine bugs while the second has the other nine. The annotations will help explain how these bugs are reproduced. The bugs are as follows, in order:

Bug 1: Background stops moving (class 1)
Bug 2: Hidden ground tunnel (faulty collision; class 3)
Bug 3: The extreme vibrating scene (class 2)
Bug 4: Dizzy on a water slide (class 2)
Bug 5: Drowning on a bridge (class 2)
Bug 6: In water, but no splash (class 1)
Bug 7: Beyond the far left side of the level (class 3)
Bug 8: Drawing errors when faster than 32 px/fr (class 4)
Bug 9: Faster than expected horizontal speed (class 2)
Bug 10: Can jump while still in a door way (class 1)
Bug 11: Falling through the land (faulty collision; class 4)
Bug 12: Extra cheese wheels (class 2)
Bug 13: Drawing errors after using a door (class 3)
Bug 14: Tacks harmless with black shirt's effects (class 2)
Bug 15: Railway drawing errors when scrolling up (class 1)
Bug 16: Standing in mid-air (class 3)
Bug 17: Land on platform with no time = crash (class 6)
Bug 18: Checkpoint+woolie+death = spawn death (class 5)

Bugs are rated on a 0 to 8 scale where 0 is harmless and 8 is the most severe (destructive). 5 and up is in the realm of crashers. Most bugs are from 2 to 4.

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Entertainment

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Standard YouTube License

  • likes, 9 dislikes

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Uploader Comments (ulillillia)

  • What are all of the names of the ranks?

  • See question 5.19 on my site's FAQ for the full scale.

  • Bug 19: music sucks.

    Fix: Get the SNES version

  • The Genesis version's music is better in some ways than the SNES version and the SNES version's music is better in other ways than the Genesis version. The desert canyon music is horrible in the SNES version. Generally, I find the Genesis version's music better. The river world one is about the same, but the desert train music is much better on the SNES version. I have a video of a full game of the SNES version, if you're interested to know the differences with the Genesis version.

  • Uh...huh...

    I've played the SNES version a lot (I own an actual copy), and I've heard enough of the Genesis version from various friends of friends' copies and of ROMs.

    The Genesis version's music sounds flat, its missing several instruments, and the reverb/echo effects found in the SNES version, thereby rendering it worse than the SNES version.

    The differences in sound quality is so great that every game store that sold Bubsy only displayed the SNES version on their promo screens.

  • While, yes, the game's sound is indeed richer, I just don't like its music anywhere near as much as the Genesis. Compare the river world, with its million plays for the Genesis version. I frequently return to that song. Desert Zone (the canyon music) is very irritating in the SNES version but has a half million plays for the Genesis version, the second most.  Village Zone is mostly unchanged, the carnival is slightly better, the desert train is far better, and Tree Climb is quite a bit worse.

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  • @ulillillia

    pc version is best

  • Bug 4: Dizzy on a water slide is the funnyest of all. We used to laugh so much to it with my bro when we played it as kids. :D

  • Holy crap, the music and sound effects are horrid on the Genesis. Glad I owned the SNES version.

  • Oh God, I had completely forgotten about this game

  • i can do bug #4 on the 4th world, not level, WORLD!!!

  • Because, like nearly every other multi-platform release, the SNES has the better version for sound, graphics, and price.

  • bugs #3 and #8 don't work on SNES version.

  • Wow. You should test games professionally.

  • Wow mate, You're good at these games.

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