Ultimate MvC3 Inputs Are Screwy?

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Uploaded by on Dec 4, 2011

This has been pissing me off lately. As you can see, according to the input display in training mode, all my SRK motions are coming out exactly the same every time. Yet it comes out as a QCF FAR too frequently, and only appears to drop when I'm facing left. Which either means the input display in training mode is wrong or something in the game itself is broke.

If it's an execution error on my part, the input display in training mode doesn't show any difference, and I don't know what I'm doing wrong and thus cannot correct it. If it's the game's fault, then I don't understand why it drops only when I'm facing left.

Can someone explain this to me?

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Uploader Comments (OreoTheWolf)

  • Looking at the inputs. Almost every time you do the Spitfire Shot, you press 441214M. It's possible the unintentional double tap of 4 could be causing the issue. Causing the game to ignore the 1 input, leaving you with the 214M which causes Spitfire Shot instead of the Bear Trap.

  • @Namrepus221 "Almost every time."

    Except 0:23. And 0:27. And 0:32. And 0:39. And 0:43. And 1:25. And 1:44. And 1:58. And 2:13. And 3 times at 2:18. And 2:30.

    I think it only actually comes out as 441214 maybe twice in the whole video. In fact, at 0:26 I do 441214 and it comes out properly.

  • Also, if you look at your inputs more closely, you'll see that when you're facing right, you sometimes do 6323(6+M) instead of your usual 63236M, and that never happens when you're facing left, which is also an indicator that you're timing the M a bit faster while facing right than while facing left.

  • @JinMengjun If pressing M was the case, then the Spitfire shot wouldn't come out either in theory.

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All Comments (14)

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  • This is something I have been looking in too lately. It's annoying for me as well, I see your inputs they seem fine, but the character doesn't register it properly. I use characters and this happens to me as well.

    My conclusion for this problem is either the TV lags or you have to have extremely good timing. Some TV actually have something called "input lag", I am not completely sure how to fix this but you can research online for more info.

    Or UMvC3 is just an extremely sensitive game.

  • dude. were you spectating your own matches? sounds legit

  • No same thing happens with me too. I'll go for shoryuken motions and sometimes I get a superjump. Sometimes I go for supers and get a QCF+Atk move instead of QCF+Atk Atk. Even ChrisG on a stream said the game has buggy inputs.

  • @OreoTheWolf hmm. Well that was my observation of viewing, and as you've pointed out I was wrong in my assumptions. Wish I could help man.

  • @OreoTheWolf Well, your motion ends in 236, so the window to hit the QCF extends a bit beyond that of the SRK, probably even more so if you're holding forward at the end of the QCF motion.

  • @sakuzenshi Dropped combos are never a good thing...

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