Improved Lua scripted projectile system. SAM sites are fully working now. Unlike the first version all SAM sites are animated and there's a more realistic fire rate. The "trigger" areas should move according to the SAM facing rotation. However I am still having some backwards firing issues. But I am working on it.
You can ignore the red health bar in the middle of the screen by the way. That is just a vehicle health system I am working on. I forgot to disable it lol.
More info at: http://mtascripting.blogspot.com/
you should really upload a script with working SAM AA Sites on community.mtasa.com. That would rlly be awsome.
Einheit101 1 year ago
read the wiki!
scarface199408 3 years ago
I want to learn how to do this. Do I have to put lua in a specific folder?
TheJmaster06 3 years ago