DogWalk_06.mp4

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Uploaded by on May 22, 2010

Some rework done to my first evah dog walk animation. On the suggestion of my friend, Lilly, I brought his paws down a bit lower and made some adjustments to the shoulders to prevent "popping" in his joints. I added raytracing so that he'd have some shadows and wouldn't look like he was floating anymore. I had to playblast the side and front views because for some reason the textures on the dog get all wonky when rendered from those viewports. I may just have to try making new cameras for those views. Seems like that used to work when I was in school.

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Film & Animation

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Standard YouTube License

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