[Apple II] Ultima V - Warriors of Destiny (1988) (Origin)

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Uploaded by on Nov 14, 2009

Ultima V: Warriors of Destiny, for the Apple II, published by Origin Systems, Inc.

The last in the series for the Apple II, and my personal favorite game in the series. [Video is running in AppleWin v1.16.1.0 w/ an AE Phasor sound card [which has 12 voices, but Ultima V only uses 8].

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Uploader Comments (LordKarnov42)

  • This is one of the greatest games ever made--especially when you consider that it was made in the late 80's.

    Lord British (Richard Garriott) really knew what it meant to make a person CARE about a game... its story... the characters... and immerse you in a true "world" that was bigger than almost any game even today.

    --Novastar

  • @greytale Agreed, it's definitely my favorite game in the Ultima series, and the only other game I can think of that rivals it on my list of favorite PC games is Morrowind.

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  • @DelDuio well the problem with the NES port was that by time they got around to making it FCI/Pony decided to use the newer Ultima 6 engine which sadly the poor NES had a hell of a time handling it, but at least it didn't look like a bad Dragon Quest clone like the NES/MSX versions of Exodus and 4 did, though it's funny since the original Japanese version of Dragon Quest 1 looked like a Ultima clone which is even more funnier since DQ was inspired by Ultima and Wizardry

  • This game positively SMOKES the NES version.

    One time I found a magic axe inside a tree's hollow, and that was it. The hook was set.

  • @Defenseman619 Trust me. You'll *LOVE* it. Also... plan on more than a weekend, my friend... more than a weekend... :)

  • @greytale my god. I might have to cancel plans for this weekend.

  • @Defenseman619 Amen, brotha! :)

    You want a REAL treat? Check out the "Lazarus Project". Not kidding--it's a remake of Ultima V, and a *MAGNIFICENT* one at that. So, it allowed me to essentially "re-play" Ultima V with a more modern (and more forgiving!) interface...

    I tell you something... it's even MORE powerful now. Basically, EVERYTHING is better. More characters... more story, gorgeously re-done music...

    I swear to God, when I get time, I'm going to make a video to pay homage to it.

  • @greytale ditto. I remember opening the package, with the map and the coin, and starting up. Seeing the world at night, the lighthouse... my god. The story is amazing.

  • @storrs19 The C128 had a SID chip, that has nothing to do with MIDI. But yes, it was great music ;)...

  • @psyjax Ultima III NES is probably the best conversion, though I hate that they changed a lot of the dialogue. Other than that and the goofy graphics [and using a gamepad], it plays pretty much like the PC versions. IV, however, loses a lot. Half its party members and its entire conversation system. V loses... everything. It is literally unbearable.

  • @LordKarnov42 I kind alike the Exodus port to the NES. I like the music and goofy graphics. But ya, Ultima V NES is crap. Ultima IV NES is ok, but definetly not as good as the Apple/C64/PC versions.

  • @zoom98 Although the game's graphics still have certain "wow" factor once you notice the amount of attention paid to the details. For example, take a look at the manner in which the external light sources (such as lighthouses) are taken into account during night. Or the "dining" animation that is shown, if either player's party or NPC sits on chair which has a table with food in the front of it.

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