My Trimersion sucked. It picked up interference from EVERYTHING. I'd have to be in the middle of freaking nowhere to get it to work right. Not even worth $200.
they should make the games track the gun and the head movement as where when they move their heads the screen moves but not much of the gun does but when you move the gun well it moves of course. I notice that only the head moves the gun. Maybe im wrong. I'ts a start ^^
I agree. I think it's a geat idea but people will break their necks trying to play quake really fast. I'd rather just use the goggles as my viewer and control the movements with the keyboard. I truely hope they will allow the choice of function. But I'll deffinitely get this product.
I do want to know though if I want play games like 'endless ocean', where it's not a FPS game at all. I want to know if the technology will also cater for non first person shooters. Like, will I be able to unplug the gun element and plug the keyboard as a controller substitute instead.
I have played UT for years and this just looks to slow? I mean you cant stand still/move this slow like the person does in this video. You need to dodge all over the place and not to mention the fast spins/turns you do with the mouse... other FPS players will understand what I mean. so there for I got my doubt about this
is there any but any possibility that something better than this comes out?
gioAErgakis 1 year ago
the wireless element of this product is very appealing
warlockboyburns 2 years ago
it would be better if the head and gun moved separately, this would have to be programmed into the game, but the option would be nice.
johnnyfortner 2 years ago 2
im about to get it for 80. Is it worth it? How clear are the displays?
bobminthy 2 years ago
The displays better not emmit radiation like most televisions, or eyes would be destroyed.
clockworkplus 3 years ago
My Trimersion sucked. It picked up interference from EVERYTHING. I'd have to be in the middle of freaking nowhere to get it to work right. Not even worth $200.
MackTUTT 3 years ago
they should make the games track the gun and the head movement as where when they move their heads the screen moves but not much of the gun does but when you move the gun well it moves of course. I notice that only the head moves the gun. Maybe im wrong. I'ts a start ^^
artisart 3 years ago
I agree. I think it's a geat idea but people will break their necks trying to play quake really fast. I'd rather just use the goggles as my viewer and control the movements with the keyboard. I truely hope they will allow the choice of function. But I'll deffinitely get this product.
Domzdream 3 years ago
I do want to know though if I want play games like 'endless ocean', where it's not a FPS game at all. I want to know if the technology will also cater for non first person shooters. Like, will I be able to unplug the gun element and plug the keyboard as a controller substitute instead.
Domzdream 3 years ago
I have played UT for years and this just looks to slow? I mean you cant stand still/move this slow like the person does in this video. You need to dodge all over the place and not to mention the fast spins/turns you do with the mouse... other FPS players will understand what I mean. so there for I got my doubt about this
RottenSinceBirth 3 years ago 2