C64 - DEMO - Vicious SID - PART 2

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Uploaded by on Dec 20, 2008

Soundemon, Mixer, The Human Codemachine bring new life to C64 Sid Sound in the Demo "Vicious SID"

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Film & Animation

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Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (trsi64)

  • Eh dude don't be surprised if your coco has some amazing demo programmers too. I do a little bit of retro computing on my Vic 20 and c128 and I'll tell ya there's some amazing demos even on the Vic 20. People love these old computers.

  • @summer20105707

    check out going lowres. a vic 20 demo by me.

    find it on my channel...

Top Comments

  • This is seriously impressive. Blows my mind how people keep finding ways of pushing the limits of the '64.

  • Motherfucking brilliant. A 27 year-old machine with a poxy little SID; bring it on.

    NOBODY codes like c64 demoers.

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All Comments (40)

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  • @vapourmile I am sorry; I did not mean to argue with you. I find this demo impressive just as you did, and the pursuit of extracting every bit of power from it very fascinating. I just wanted to provide an alternative point of view so people aren't left hanging on the question why exactly is it that we don't use this kind of hardware anymore.

  • One thing I'd suggest is because of the hardware design of the Commodore64, which is one of the most elegant and rewarding ever,  the satisfaction people get from programming today's massively powerful systems, and the same of the people using the software perhaps, is markedly less than it once was. Which is the reason I'd give for the fact people still program the 64 twenty years since the possibility of profiting financially from it is over: Nobody will be using today's new PCs in 10 years,

  • @Bisqwit The opinion is what I'd call time displaced since all the multimedia demos on the Commodore 64 are running on a piece of hardware that is unchanged in 28 years.The new demos are still impressive by the standards of what is being achieved given the hardware.. few programmers today would be able to make these demos. It's like the flight of the bumble bee physics problem in that many of these demos could once be "proven" to be technically impossible to do.

  • @Bisqwit Yeah... point taken. However I don't see quite how this is on another hand since I didn't say anything in opposition to it. So I'm already beginning to wonder if you're one of the multitude of You Tube users who just like contradicting what other people say? Hey, I mean I'm sorry to go on the offensive, but the disagreeophiles do get mighty tiresome. I can disagree with you on one point though, if that's what you're looking for, in my next comment...

  • @vapourmile On the other hand, producing impressive multimedia on the C64 requires decades of effort from the entire humanity, whereas modern systems... are different.

  • Very nice... it's unfortunate because I had the very same idea in 2005 but never managed to find time to complete it (Krill/Plush even looked at my routine back then)

  • What does your humble little Commodore 64 have that pretty much all other platforms do not?

    Samples with REAL ANALOGUE RESONANT FILTER baby! Fuck yeah! :)

  • What does your humble little Commodore 64 have that pretty much all other platforms do not?

    Samples with REAL ANALOGUE RESONANT FILTER baby! Fuckk yeah! :)

  • Thought for the day: The 6510 CPU in the Commodore 64 was an 8-bit device made from 3510 transistors running at @1Mhz (depending on if you had a PAL or NTSC system). Intel's i7 980x is a 64bit device made from 1.17 Billion transistors at 3.6Ghz. If it were an express lane it would be over 250,000 times as big, 3 billion times as fast and eight times as wide.

    For specific graphics operations an Nvidia GeForce GTX 580 is over 100billion times as fast.

  • My favourite part of this demo. Watching it over and over on my real machine. Works with 1541U.

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