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Viper Squad Development 2009-08-20

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Uploaded by on Aug 20, 2009

Random Development Testing Clips of Viper Squad. Viper Squad is a game I'm making that started off as just a quick experiment. The game will center around a squad that has to infiltrate / board and attack / rescue spaceships and spacestations.

Did some more work on it recently and just thought I'd post up a vid. This vid is just lots of random clips mashed together of me testing it. They are all on test maps made using the partially built level editor I created for it.

The main recent additions are:
- Enemies will now fade out of view when you no longer have line of sight to them
- Automatic Targeting option added (Auto Targeting is on for the player in all clips of this vid)

The normal game areas will be much larger than shown here especially for the Campaign mode. The game is being made in Multimedia Fusion 2 by Clickteam (http://www.clickteam.com). Currently the game is just using mostly library graphics which I will replace with better graphics further down the line.

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Uploader Comments (IanUter)

  • Really cool! Nice work. Looks like it's almost done or at least coming along very well.

  • Thanks, I've still got loads to do on it though. I need to make some improvements to the enemy AI, add more enemy types, maybe more weapons, fix a couple of bugs and get better graphics. The list goes on ...

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This video is a response to Viper Squad Development 2009-01-15
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