Complete SpaceWorld 2000 Zelda Tech Demo - with Sound!
Uploader Comments (ibookworm)
Top Comments
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no... becuase Nintendo wanted to create the beautiful and stylised game that was wind waker... this demo followed on to influence twilight princess.
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Excellent, now I finally know where the fuck they got that sword from in SSBM hahaha.
Man I wish this was a real game...
All Comments (18)
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I really like nintendo, video games for me are the nintendo because of its originality, but I confess I do not like this artistic direction of the past Zelda games, over-Gothic art, or game art and colorful too doubtful, lack of animations and intervals between each temple, Scenarios overly polluted, lack of dramatic angles because they are emphasizing the history, I wish Nintendo had the guts to do something of the pattern of this demo, which unfortunately was abandoned.
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Anyone notice the SSBM sounds?
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@Chaoswave92 yes
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Thats what Gannondorf looks like in Melee
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this swordfight needs to return in skyward sword, assuming ganondorf is actually in it...
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Link has the sheild from MM?
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I think this is gonna beat Duke Nukem Forever record of longest development
DNF takes 12 years STILL NO RELEASE!
This is gonna take to 2000NEVER
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wowowowow you made the sound for this? awesome man it fits perfectly and the video looks really nice i wish they could make a fight like this in legend of zelda, not so many accesories but more sword fighting
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can't wait till it comes out lmao XD
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Man you did a great job it actually seems like they are fighting!
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Cool, but would have been better with music. 4 stars.
Hollywise23 3 years ago
I tried it with music, and decided it was better without. The problem is that just plugging in music doesn't work. You'd need genuine underscore, following the beats of the film. For instance, heavy action music feels out of place when Link and Ganondorf disengage and take a short rest, but the tense, quieter music that would be appropriate for that section wouldn't work in the fight sections.
ibookworm 3 years ago