Note: It is impossible to take damage outside of the book world. Look at other Zexion videos if you need to.
So Apul came up with this so I wanted to give it a try too. It really IS based on luck. And I got lucky the entire time basically. You have to get lucky in a lot of ways with the restrictions. You have to hope you get to damage Zexion enough each turn by him not trapping your party on the first try, you have to hope your MP is always full going into book world the entire first half, you have to hope Zexion's books don't randomly fly at you while you're combing Zexion, and you also have to hope you don't screw up the mini-game at the end. Lots of stuff that can go wrong real fast. Rules:
No Damage
No Reflect
No Drive
No Limit
No Item
No Summons
No using stat boosts
Use whatever abilities and keyblade you want...up to you.
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The strat with the second trip to book world was Apul's idea, so he gets credit for that. I tried 4 Horizontal Slashes and a finisher instead, it's not fast enough. Finishing Rise/Leap is the finisher you need to get safely above his explosion attack. The first trip to book world you can do whatever, assuming you have 4 Shockcharm+s a Thundaga combo will take Zexion out and is faster than Horizontal Slashes. On the other hand, you're halfway invinible during Aerial Finish, so do whichever.
I decided not to use a Drive this fight. Personally, I find the end of the fight easier than the beginning. If anything I'd start out with Final Form. I do hate this fight though, I really do not want to do it again...ever.
Difficulty for normal LV1 win: *******
Difficulty for normal LV1 win (with restrictions): *********
Difficulty for LV1 no damage: ********
Difficulty for LV1 no damage (with restrictions): **********
I didn't expect to be able to do this so soon, it's funny I was about to just say screw it and stop, but I got it the next try. Complete luck. Not much actual skill invovled. If it weren't for the books being 100% random with their attacks then the fight wouldn't be TOO bad.
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Q: How do you stay Level 1?
A: In Critical Mode in KH2FM, you are given an EXP 0 ability at the beginning of the game. Equipping it makes it so you don't gain experience. Drive Forms aren't affected by it, so you can still level those up.
Q: What's Critical Mode (CM)?
A: Critical Mode is the new difficulty mode in KH2FM. It's basically slightly harder than a low level Proud Mode challenge.
Q: Hey how come you have (Insert ability here) at level 1 when you get (insert same ability here) at (insert KH2 required level here).
A: In KH2FM, they switched some abilities around and made some where you don't have to level up to gain them. A perfect example is the Scan ability.
Q: How can you do 2 finishers so early on in the game?
A: Just like with the EXP 0 ability, you're also given a Finishing Plus ability at the start of the game. So you can do 1 normal finisher + a second finisher.
Q: How come your stats increase if you're level 1?
A: You get bonus level stat ups from beating scripted fights. For example, some give you HP+, MP+, Strength +1, Defense +1, etc. If this didn't happen, then it would be near impossible to do a LV1 playthrough.
uh, bizkit, you are awsome and I give you major props for doing all this, but I noticed in the battle, you did take damage outside of book world. It happens at 3:33. You were attacking when he casts the book spell and he did damage. I might be wrong and he could have just pushed you back but your health did flash red. Just wanna know if that counts or not. What ever, it's still awsome.
gerroc 4 years ago
Once...again, the description clearly states that it is IMPOSSIBLE to take damage outside of Zexion's book world. It happens in every single Zexion video.
Bizkit047 4 years ago
there was damage at 0:35-36
catsniper2 4 years ago
You should probably learn to read desciptions before you make yourself look anymore stupid.
Bizkit047 4 years ago