Plot vs Play: The Duality of Modern Game Design Panel - PAX East 2012
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Published on Apr 17, 2012
Ken Levine (Creative Director, Irrational Games), Chris Avellone (Creative Director, Obsidian Entertainment), and David Gaider (Senior Writer, BioWare) are joined by Joystiq's Ben Gilbert and Kotaku's Jason Schreier to discuss the constraints and unique problems facing narrative direction in a medium defined by interactive game play.
(Recorded with a Flip Mino HD by hand for the whole hour, so sorry for any wobble/shaking.)
http://www.mashthosebuttons.com
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Uploader Comments (mashthosebuttons)
nailbiter 1 year ago
bold use of negative space above the panelists.
(but seriously, thanks for recording this)
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mashthosebuttons 1 year ago
Haha, there would have been less, but it was nothing but heads below it. Thanks for commenting!
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Top Comments
Emualynk 1 year ago
Avellone is so freakin awesome.
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All Comments (32)
YuutubeLosesAgainlol 4 months ago
i'm sorry you weren't smart enough to understand KOTOR 2. :(
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aw2modchan 8 months ago
"glorified fanfiction" describes the quality of any video game writing besides maybe Planescape: Torment or VTMB ... and KOTOR2 is pretty decent. Especially when you consider the abomination DA2 was.
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ishaan211991 8 months ago
your hard work of holding the camera for an hour has been a lot more than worth while. Thanks
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Evan Dawson 9 months ago
I love how past accomplishments are the only thing that apparently matters when it comes to devs with oldschool gamers. Even when the same people haven't made anything tolerable for years and years.
Also, that glorified fanfic KotOR2 is the GOOD one? Dohoho.
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Darren McLauren 10 months ago
Ken Levine rules!!!!!!!!
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UndercoverDoctor 11 months ago
Gaider, please go away.
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FeanorBR 11 months ago
Why the hell is Gaider sharing the table with them? Oh, I get it. He's serving coffee, right?
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