GPU Particle System Demo in Ogre

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Uploaded by on Aug 9, 2008

Part of the 2008 Google Summer of Code.
The ParticlesGS demo from the DirectX10 SDK ported to Ogre3D (http://www.ogre3d.org), after adding RenderToVertexBuffer support to the engine.

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Science & Technology

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Standard YouTube License

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All Comments (3)

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  • @chpq2000 because its calculated by GPU

  • It's beautiful! But why it's called "GPU ..."?

  • Wow

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