Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Aug 29, 2012
This video was accepted at the IEEE VR2012 conference, showing a BCI user playing the MMORPG World of Warcraft (by Blizzard Entertainment, Inc.). Only motor imagery is used to control the movement of the game avatar. Other in-game actions are context sensitive and triggered based on the avatars surroundings. A dwell timer is used to confirm actions.