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Red Faction Guerrilla GeoMod 2.0 Physics (Walls Part 1)

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Uploaded by on Jul 15, 2010

This video is yet another attempt to open up gaming community eyes regarding NVIDIA PhysX and it's requirement to use GeForce card to hardware accelerate it.
This video is demonstrating environment destruction using only CPU based physics, based on Havok physics engine. Now i am aware that GeoMod 2.0 engine is not perfect, but you'll see it's damn near perfection. And you don't need an extra graphic card to enjoy it. All you need is CPU that you already have. More to come in the following videos featuring even more destruction...

Game: Red Faction Guerrilla
Game engine: GeoMod 2.0
Physics engine: Havok
Hardware used: Core i7 920 & Radeon HD5850

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Gaming

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (rejzor)

  • I'm resisting :) It's serving me well and i really don't see any need to replace it with wide screen. Someday for sure, but just not yet.

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  • this was the best 33 sec of my lifeXD

  • you're a bitch

  • you really need a widescreen monitor XD

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