lika and subscribe or ask me when you'ld like to see a tutorial on online blendergames =)
http://www.mediafire.com/?nem6hltzxh34ig0
this is the template i made
hello everyone ^^
me and my friend have been working the last weeks
we noticed only few fps were made on blender and there are no online multiplayer fps games. so we decided to make one of our own =)
this is a working online 1vs1 test. i know it sucks on graphics but these are only the basics of the game and its on theta phase (a far letter in the greek alphabet).
we will expand to 4vs4 and CTF
but first we want to work with picking up weapond and ammo B)
more will follow.
subz if you like this and if you'ld like to see the next stages ^^
i used blendenzo's site to know how to ask and set variables i wanted to know and set :p like location, rotation, etc
for the FPS i used the MouseLook script you can find very easily online
every other script, i wrote myself
how i do it:
first the server waits for 2 clients (my setting)
i start off by connecting to the server IP with the client and bind the connection
on both sides, i remember the addresses and the ports to send the data to:p
client one gets number 1 and client 2 number 2
the clients send their actions to the server wich processes them on the same map (the physics and stuff are done on the server to make sure everyone gets treated the same way to avoid LAGadvantage) then the server broadcasts this info to every client. this is the base, the rest you can chose yourself :p
grtz y'all
i'm 16 and he's 17 btw =)
when i start the client the console says "no module named socket" and the same with the server!
lucaaki 2 months ago
@lucaaki have you installed python 2.6.6? that should do the trick, if not you should google the socket plugin but i don't think i had to do that.. hope this helps
MiiLegendary 2 months ago
i did not understand how to do it please make a tut
Sw3nssoN 4 months ago
@Sw3nssoN i already made a first part. check my vids :p
MiiLegendary 4 months ago