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Fifth Edition

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Uploaded by on Jan 10, 2012

My 2 cents about 5th edition.

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Gaming

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  • likes, 5 dislikes

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Uploader Comments (azirk83)

  • I dont agree with the limit modifiers to abilities has any real impact on a given race´s playability in any class. Yeah a dwarf has -2 on Charisma but thats hardly any real reason why dwarves cant be paladins. IMO in the end, that +1 extra or not doesn´t matter. Now, if we are talking templates and similar the mods start to have an real impact.

  • @Nejira 5% isn't that big a deal. You can feel 10% though. And that's not 10% weaker in one ability, many of a characters class abilities key off of a stat or two, meaning that the entire character is 10% weaker in most or all class pursuits than the guy playing the race geared toward the class.

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This video is a response to Video #147 (Hobby) D&D NEXT by TowerGuardDM
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All Comments (77)

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  • @azirk83 heheh, maybe

  • @hexusziggurat "Vigorous playtesting" has honestly never been a strong suit of any RPG. At least, none I can recollect. Errata exists for this reason, as do new editions. I'm coming to the point where I'm starting to think that a game isn't really playtested until it's second edition comes out.

  • @azirk83 "Fixing something makes it new" well we can mince all day...i take new as in "new" meaning never before used or perhaps seen. Fixed doesn't neccesarily mean "it was broken" as i can fix a bent rod or fix the dials on my scales meaning minor adjustments.

    I see where you're going with the "gutting" idea, and i'm not against it as long as it would be vigorously playtested....i think which has been lacking 3.0 and beyond.

  • @hexusziggurat False dichotomy. Fixing something makes it new. As it wasn't there previous, as what was there previous was broken. I'm just saying that I'm not adverse to gutting something out of the system if that's the fix. A classless system, frex, could annihilate the problem of multiclassing and class stereotyping from the past and still support the class system (in the form of builds).

  • @azirk83 heheh, maybe

  • @hexusziggurat "Vigorous playtesting" has honestly never been a strong suit of any RPG. At least, none I can recollect. Errata exists for this reason, as do new editions. I'm coming to the point where I'm starting to think that a game isn't really playtested until it's second edition comes out.

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