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Super Monkey Ball 1 World Tours (target ocean tour)

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Uploaded by on Apr 8, 2009

This is close-up look at SMB1's outside scenery. Thanks to finally finding the code for moon jump (and unexpectedly debug) in Super Monkey Ball 1, I can finally do a video on touring the outside scenery of this game. I've modified the code using GCNcrypt (see Action Replay Central for more details on this) to get others, hover in particular. I left my voice out because it hinders my concentration (this is already take 7).

This segment of the 15-part series covers the ocean world, of which is used for target. For secrets of the islands around the area, see SMB2's world tours. However, SMB1 has a new element to it - the blimp. That thing is very fast - 330 mph. You should quickly recognize the monkey inside the blimp if you're familiar with the series, but this monkey's appearance is haunting.... You might also note the relationship between the height meter and the debug panel's "inty" variable. The height meter is oddly 1 unit lower than that of the real height (that's the inty), both of which use meters as the unit. Also note that the speed indicator here goes over 999, though the one's digit hides behind the "mph" text. I needed this kind of speed so I can get the great height I needed in order to access the blimp.

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Gaming

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Uploader Comments (ulillillia)

  • Monkey Target has the best music ever!

  • I don't think that is the case for SMB1. SMB2's target music is much better.

  • Thank you much, this is one area that I distinctly remember and stands out to me. The music was also very calming and well done.

  • This game's target music isn't liked. However, SMB2's version is far, far better and holds a record in my music collection - sounding decent at the highest known speed - more than 8 times normal speed (I still don't know what it's upper limit really is...).

  • I so agree with you. This music is this epitome of my childhood to young adult life! God this brings back a lot of memories of better times.

    Funny how something as simple as video game music does that.

  • This version I don't like in terms of the music, but SMB2's is far better and it holds a record in my song collection.

Top Comments

  • I loved this area! Monkey Target was the highlight of this game for me.

    Too bad they RUINED IT COMPLETELY for Banana Blitz on the Wii. I was looking forward to playing monkey target with the Wii controls.

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All Comments (14)

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  • why is there something really funny about a Muscle Monkey spinning around in a plastic ball lol x

  • nothing like a blimp going 300+

  • @KonaE4 the hindinburg went 80+ soooooo not really

  • Dang, the monkey in the blimp was all a CUT-OUT LIE!!!!

  • that's a fast blimp

  • Yeah, the mini games were kinda lame in that game, and I wish they made story mode multiplayer like the previous instalments. Gosh, the only thing they really improved was GonGon's voice, the uniqueness of the Monkeys and they graphics (all in my opinion), the music's on par though because I loved the second games equally, but the minigames were boring for the most part. At least they kept the good monkey race song. and the bosses were cool.

  • That blimp is fast. Also, cool ending.

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