Uploaded by gangka on Jun 28, 2009
The Unity Interactive Design Project was developed by University of Sydney Masters of Interaction Design Students. The goal of the project was to better understand different cultures and nationalities through the use of an interactive gaming experience. It combined a well thought out concept, implementation and building of a round gaming table that showed different symbols that flashed and displayed on the screen. Users picked a country of their choice and had a set time to recognize the symbol(s) and touch it on the screen, The players who recognized and touched the particular symbol (s) in the set amount of time gathered points. The user who had the most points gathered at the end of the time period won the game.
Although it was a game, the object was really to learn more about different countries and cultures and hopefully be able to break down some social stereotypes through interaction and discussion about the what the symbols may represent.
http://www.conceptualdesigngroup.net
David Garcia Copyright 2009
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