Sears Tower in Blender
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Uploader Comments (Nightglider04)
Top Comments
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NOW BLOW IT UP!
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Missing a few features.
Should've created the floors and inside detail.
Antennas.
Darker glass and less reflective and this model will look soo real. Great Job!! 5!!
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All Comments (20)
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ehhhemm
Willis Tower :)
Good day!
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Where is the explosion? :(
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Why would you spend the time to make this.....and now blow it up?
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KNOCK IT DOWN! KNOCK IT DOWN! KNOCK IT DOWN!!!
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antennas?
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no good real-time reflection
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Reminds me of Mirrors Edge
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Look in the description.
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this isn't proportionately accurate is it?
blondandfun 4 years ago
Well,the physical building is fairly accurate. I may be off on number of windows (i never officially counted), but I did model it against a diagram that was also pretty accurate. The other buildings however are made up, and dont really have proportions to match to XD.
Nightglider04 4 years ago
That is good - I like how you've got real-time glass reflection. Is there a way to do this with PhotoShop? Like onto a basic cube?? I'd appreciate if you could explain how to do a reflective texture.
ChristopherCostley 5 years ago
Essentially what I did was, i took a texture that was basically black where i wanted it to reflect and white where i didnt, and you apply that texture to RayMir rather than the default Col. It's mostly blender.
Nightglider04 5 years ago