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XNA game made in under 6 hours

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Uploaded by on Apr 13, 2011

After hearing an awesome track on 8bc last night, I decided to try and make a little game to go with it. I've just started learning the basics of HLSL so wanted to have some kind of pixel shader in effect, so spent most of the time figuring out how to make refraction work...
Made using XNA, written in C# and a little HLSL.
Sweet music by TREYFEY, check out his other stuff at
http://soundcloud.com/treyfrey/

The refraction is deliberately overused to confuse the player. I'd change it now, but that would be cheating my 6 hour claim.

For getting started in XNA, go to http://create.msdn.com

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Gaming

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License:

Standard YouTube License

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All Comments (3)

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  • the refraction was the only thing good about this.

  • That was awesome buddy! I too liked the refraction as well! ^-^

  • pretty sweet... the refraction works well.

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