A 3D prototype adaption of Atari's classic Asteroids game. Gamespace is recursive like the original game (exiting from the top means entering from the bottom). There is a central quadrant of space that is repeated on each of its six sides. This means the player's ship is visually duplicated in every direction they look.
How can it be 7D? We all know the first 3 dimensions... Length, width, and depth.... the fourth is known to be time...
E1337Xenos 5 months ago
Interesting... But doesn't the arena seem sort of...... Small?
MrNoemise 7 months ago