WarDevil 2008 Teaser 1#
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All Comments (21)
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everytime i see this teaser i laugh, probably because of the unneeded epic music set to a dude that's stabbing two monsters that are already basically dead. After seeing this for the first time my interest for the game went from "it could be a little more than meh" to "this is stupid as shit".
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Do people think we 're really that stupid? Everyone can see that this is not a real-time in engine video. It is obviously pre-rendered and it even lacks proper physics. Plus despite being pre-rendered it just happens to be blocky and really ugly (dare i say previous gen), even the music is highly unoriginal.
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this trailer fails... i mean is this game just going around and killing people that are already dead?
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Nothing at GDC - again.
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Ok that trailer was...to say the least pointless. There is no point in having an in game rendered cutscene, and he was obviously killing his enemies again, because he wasn't good enough in the first place. So...if this was an official trailer, the developers have dug themselves into a hole.
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the whole thing about that company just doesn't make sense. It's more than likely a scam. They simply don't have what it takes to bring this to fruition.
Well I'll take your word for it, and I'm not even slightly surprised knowing what I know about Digi-guys / Ignition, ( which is more than most people) :)
drewid88 3 years ago 5
What do you mean realtime. I believe this is an in-engine cutscene, It's running a predefined stored animation, the only real "live" task would be skinning. The renderer running at 60 is perhaps possible though 50 would be more likely, probably the characters and effects are updating slower than that, every other frame maybe.
Could the engine run that speed if it was also running AI, physics, collision, LOS tests and all the other tasks that make a game? I doubt it very much.
drewid88 3 years ago 5