UDK: Isometric Camera Test

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Uploaded by on Jan 4, 2010

Using Kismet I managed to create a Baldurs Gate style isometric camera angle. The problem with doing it this was is that the camera is hard attached to a specific point on the character. When the camera turns with the character it almost looks like the whole map is leaning. I hope to address this by actually writing code in unrealscript and applying the camera angle this was.

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Gaming

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Standard YouTube License

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