CubicVR 3D Engine Ported to WebGL - Landscape Test

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Uploaded by on May 4, 2010

Test of the automatic orientation & height for placing objects on the landscape.

Everything in this demo is done in pure Javascript using WebGL, there are no browser Plug-ins necessary. The screen recording is between 15-20fps but the actual demo runs at a steady 60fps in Safari WebKit Beta. Enjoy!

Demos and instructions available at http://www.cubicvr.org/

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  • @PANDEMONIUMDJ The dreamcast port isn't complete but it's been functional since about 2008 (it pre-dates CubicVR.js) you can find it on github at: github.com/cjcliffe/CubicVR it's simply one of the supported platforms. Recent interest has been growing so I'm putting some extra effort into finishing up the dreamcast support in the coming months.

  • Ive heard that there may be a dreamcast port of this. That would be awesome! Id certainly use it. When do you expect it to be released and what is the expected price?

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