Towards Multimodal Player Adaptivity in a Serious Game for Fair Resource Distribution

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
162 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Apr 19, 2011

We present an initial demonstrator towards the creation of an adaptive serious game for teaching conflict resolution. The overall aim is the development of a game which detects and models player in-game behaviors and cognitive processes and, based on these, automatically generates content that drives the player towards personalized conflict resolution scenarios.

---

Authors:

Corrado Grappiolo (1), Georgios N. Ynnakakis (1), Stylianos Asteriadis (2) and Kostas Karpouzis (2)

---

Music:

Nelson D - Robot Carioca
http://soundcloud.com/nelson-d

---

(1) Centre for Computer Games Research
IT University of Copenhagen, Denmark

http://game.itu.dk

---

(2) Image, Video and Multimedia Systems Lab
National Technical University of Athens, Greece

http://image.ntua.gr

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more