A discussion of perks in Modern Warfare 3
http://www.themodernwarfare3.com/mw3/perks-list/
Perk: Base Version/Pro
Perk Slot 1
Recon / Recon Pro
Explosive damage marks target on radar.
Pro Ability: Bullet damage marks target on radar.
Sleight Of Hand / Sleight Of Hand Pro
Reload your weapons faster.
Pro Ability: Swap your weapons faster.
Blind Eye / Blind Eye Pro
Enemy air support and sentries can't detect you.
Pro Ability: Faster launcher lock-on + extra damage vs. enemy air support.
Extreme Conditioning / Extreme Conditioning Pro
Allows you to sprint longer.
Pro Ability: Climb obstacles faster.
Scavenger / Scavenger Pro
Replenishes your ammunition when you walk over scavenger bags that are dropped by players when they die.
Pro Ability: Extra starting magazines.
Perk Slot 2
Quickdraw / Quickdraw Pro
Allows you to aim down the sight faster.
Pro Ability: Use equipment and grenades faster.
Blast Shield / Blast Shield Pro
Greatly reduces explosive damage.
Pro Ability: Makes you immune to Stun and Flash Grenades.
Hardline / Hardline Pro
Reduces the amount of kills required for killstreaks by one.
Pro Ability: Two assists add one kill towards your next killstreak. Deathstreaks require one less death.
Assassin / Assassin Pro
Makes you undetectable by UAV, thermal, Heartbeat Sensor and Portable Radar.
Pro Ability: Makes you immune to Counter-UAV and EMP. Enemies won't see a red crosshair or name when targeting you.
Overkill / Overkill Pro
Carry two primary weapons.
Pro Ability: Your 2nd primary weapon can be equipped with 2 attachments.
Perk Slot 3
Marksman / Marksman Pro
Allows you to identify enemies from farther away.
Pro Ability: Hold your breath for even longer when steadying a weapons scope.
Stalker / Stalker Pro
Faster movement while aiming down the sight.
Pro Ability: Delays enemy Claymores.
Sitrep / Sitrep Pro
Highlights enemy explosives and Tactical Insertions.
Pro Ability: Makes enemy footsteps louder.
Steady Aim / Steady Aim Pro
Increases hip-fire accuracy.
Pro Ability: Allows you to aim down the sight faster after sprinting.
Dead Silence / Dead Silence Pro
Makes you silent.
Pro Ability: You don't take any damage from falling.
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o.o so your basically saying that blind eye, assassin and dead silence with a silenced weapon is op!!! stealth is OP!!! Then I want all ppl under 1 kdr to have a minigun as an optional primary
sabulba57 2 months ago
@sabulba57 I'm not saying stealth is overpowered, it depends on how much the perks do. Ghost Pro did too much. Assassin pro does too much
FCTTFAF 2 months ago