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Call of Duty Modern Warfare 3 MW3 Perks Discussion (COD4 Sniping Gameplay/Commentary)

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Uploaded by on Nov 6, 2011

A discussion of perks in Modern Warfare 3

http://www.themodernwarfare3.com/mw3/perks-list/

Perk: Base Version/Pro
Perk Slot 1
Recon / Recon Pro

Explosive damage marks target on radar.

Pro Ability: Bullet damage marks target on radar.
Sleight Of Hand / Sleight Of Hand Pro

Reload your weapons faster.

Pro Ability: Swap your weapons faster.
Blind Eye / Blind Eye Pro

Enemy air support and sentries can't detect you.

Pro Ability: Faster launcher lock-on + extra damage vs. enemy air support.
Extreme Conditioning / Extreme Conditioning Pro

Allows you to sprint longer.

Pro Ability: Climb obstacles faster.
Scavenger / Scavenger Pro

Replenishes your ammunition when you walk over scavenger bags that are dropped by players when they die.

Pro Ability: Extra starting magazines.
Perk Slot 2
Quickdraw / Quickdraw Pro

Allows you to aim down the sight faster.

Pro Ability: Use equipment and grenades faster.
Blast Shield / Blast Shield Pro

Greatly reduces explosive damage.

Pro Ability: Makes you immune to Stun and Flash Grenades.
Hardline / Hardline Pro

Reduces the amount of kills required for killstreaks by one.

Pro Ability: Two assists add one kill towards your next killstreak. Deathstreaks require one less death.
Assassin / Assassin Pro

Makes you undetectable by UAV, thermal, Heartbeat Sensor and Portable Radar.

Pro Ability: Makes you immune to Counter-UAV and EMP. Enemies won't see a red crosshair or name when targeting you.
Overkill / Overkill Pro

Carry two primary weapons.

Pro Ability: Your 2nd primary weapon can be equipped with 2 attachments.
Perk Slot 3
Marksman / Marksman Pro

Allows you to identify enemies from farther away.

Pro Ability: Hold your breath for even longer when steadying a weapons scope.
Stalker / Stalker Pro

Faster movement while aiming down the sight.

Pro Ability: Delays enemy Claymores.
Sitrep / Sitrep Pro

Highlights enemy explosives and Tactical Insertions.

Pro Ability: Makes enemy footsteps louder.
Steady Aim / Steady Aim Pro

Increases hip-fire accuracy.

Pro Ability: Allows you to aim down the sight faster after sprinting.
Dead Silence / Dead Silence Pro

Makes you silent.

Pro Ability: You don't take any damage from falling.

Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

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Uploader Comments (FCTTFAF)

  • o.o so your basically saying that blind eye, assassin and dead silence with a silenced weapon is op!!! stealth is OP!!! Then I want all ppl under 1 kdr to have a minigun as an optional primary

  • @sabulba57 I'm not saying stealth is overpowered, it depends on how much the perks do. Ghost Pro did too much. Assassin pro does too much

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  • Good info :D

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