i've been tinkering with blender 2.5 and i gotta say its a fun program to work with.
i enabled the Rigify add-on and was playing with the human meta rig. i made this simple jump animation to see how things play out.
I then quickly box modeled a humanoid form. The model is in no way optimized for motion and deforms badly but for a first attempt it is, in my opinion, not too shappy.
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