I made this by editing the real trailer and parts from thr first games trailers.
The world debut of Insomniac's follow-up to the PlayStation 3 launch game.
Overview:
The game will feature the standard single-player campaign as well as an eight-player online co-op campaign that's objective-based. Two people can still work together locally.
Ready to beat each other senseless online? Resistance 2 will feature 60-player matches set in the United States.
Sorry, Rachel; the campaign will pick up from Fall of Man's epilogue and stick solely with Nathan Hale as he copes with getting shot down in Iceland, escaping to the states and joining the "Sentinels" program.
There will be classes. Characters will start out from one of three basic templates -- a "tank-style" soldier rocking a chain gun, a "Special Ops class" that seems like a sniper or a medic whose "Medicator" gun will hurt enemies and heal allies -- and go from there.
When you and a team of friends head into battle, there will not be a selectable difficulty. Insomniac will be auto-scaling the challenge to the skill of you and your squad. When you jump into a random online match, you'll be teamed with partners and opponents who are around your personal level.
"Personal" is going to be a big word in Resistance 2. The game will have dedicated servers for gaming, community and stats as well as gamer profile pages on myresistance.net. In-game, the setup will be completely open when it comes to clans and parties -- the era of invites has come to a close.
Vehicles are in the game, but Insomniac wouldn't let on about their role.
The game's set in the '50s, but expect a more modern U.S. landscape as well as a focus on the aerial side of the Chimeran attack.
The game's AI has been overhauled -- they have improved routines and detachable armor pieces -- and boss battles will be more important than ever.
"We want to break things up and include these monstrous bosses -- things that are much larger than anything you saw in Resistance 1" -- Ted Price.
Having heard complaints about a lackluster beginning to the first game, Resistance 2 will open with a bang.
This time around, Resistance will utilize motion capture to exhibit more believable movements within the characters.
Aerial battles will play a bigger role this time around as Ted Price details, "It's an airborne fleet, versus the ground-based forces we saw in Resistance 1".
Lighting and shadows have been improved along with little details such as animated, instead of still art, clouds.
Iceland offers the first major battle against the Chimera.
"Throughout the game, the player is faced with completely overwhelming odds. It is a losing battle. We're creating a sense of despair and bleakness with the story." -- Ted Price.
Resistance 2 will feature the Chimera in a major onslaught at the San Francisco Bridge and other American landmarks.
The Story
The four "Cs": Campaign, co-op, competitive, and community. Insomniac CEO Ted Price says that they want to connect these four elements through gameplay and story in a much tighter way than most developers do. The co-op mode, for example, features a plot that runs parallel to Nathan Hale's story in the single-player and serves as a bridge to multiplayer. While single-player will provide a more developed story about a single soldier, all of these game modes taken together will paint a broad picture of the human war for survival against the Chimeran invaders.
you took some of that footage from a fan vid
arabbidanimal 3 years ago 4
....No
XxSUP3RxS4MxX 2 years ago