Let's Play Donkey Kong Country 2: Diddy's Kong Quest #12 - Ghost House

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Uploaded by on Jun 14, 2010

After getting through Crazy Kremland, the Kongs can further ascend Crocodile Isle to a forested area known as Gloomy Gulch. Here, they encounter many new obstacles to overcome, like disappearing ropes and Klobbers hiding in TNT barrels. There are a lot more enemies lurking around here, too. Even after treading through this haunted forest, the Kongs must riding a coaster through a haunted house with a giant ghostly skeleton chasing them. Is there any hope for survival? Find out in this level!

The following levels will be covered in this video:

- Ghostly Grove
- Haunted Hall
- Gusty Glade

Shout-Out: Odinspack33
http://www.youtube.com/user/Odinspack33

Enjoy!

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Uploader Comments (ShadowMarioXLI)

  • "Next time on Mario vs. Donkey Kong, we will spend an entire video talking about Odinspack and how Canadian he is."

  • @SlimKirby Maple leaves, bagged milk, hockey...there are so many Canadian things to talk about!

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All Comments (22)

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  • I just noticed Dixie has a chunk of muscle on her head as hair

  • love the forest music <3

  • Nostalgia!!!!

  • mayby there is a turnable magnet in the wheels. The tracks are north, the magnet is south. But, there is a mechanism that can make it turn in the controls.

  • I remember playing the Donkey Kong Country games, but none more than Diddy's Kong Quest. I always felt like playing Donkey Kong Country games had an abrupt ending, since there are usually only 6 or 7 worlds. It would be like just ending Mario games on all their world 6's. I feel like you get stuck somewhere in a game for the longest time, and when you finally surmount it the game is over...

  • retarted dk coin locations no wonder i always finished with like 20

  • -Hopefully Donkey Kong Country Returns will follow the steps of best bits of the original series. -The concenration of the enviroments and mood of the lights with gameplay and sound & music to create naturalistic experience!!!

  • Haunted Hall looks so creepy in this game. In the GBA version, limitations made the level a lot more bright.

  • @ShadowMarioXLI and do not forget watching clement

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