Destructible enviroments in pc games - Silent Storm

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Uploaded by on Oct 5, 2007

Old video of Silent Storm, rigged this house up with all kinds of grenades and blew it up.

This game was released in 2003 (January 2004 in the US), and it still has the most detailed destructible environments of any released PC game (that I have seen, maybe GRAW2 with the PhysX comes close, or Crysis singleplayer?).

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  • This engine should have been used by so many games since this came out - the games industry is STUPID!

  • It's not a weak system, the game just has a shitton of calculations from weight distribution and the like. It even emulates ricochets of bullets. Pretty awesome game.

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  • I hate to admit it but this destruction is better than battlefield 3's engine

  • @HardWarUK Don't even get me started, it seems game dev's HATE turn based games like this, yet they are my favourite type to play on the PC, tbh if Jagged Alliance 2 was remade with Silent storm engine I would be happy, couple that with 7.62MM level of guns and detail (can see gun attachments and armour) or even fallout 2 with silent storm engine I could play these and die a happy man

  • @foeaxe Yea, sure I agree. Was just meaning that a normal computer from when the game came had trouble with it. But a normal computer today does the work. :)

  • @weeruz "my computer and its a couple of years old" so you should have said, computers from a couple of years ago can do this with ease? And there are better ways of simulating physics like that. Also most of the time it's just not nessecary to have that level of destruction, you can spend the CPU cycles doing something else more gameplay centric.

  • @foeaxe This game was before its time. Todays computers can calculate those massive physics with ease. (I removed a house from bottom and up like in video without slowdowns on my computer and its a couple of years old)

  • nice slideshow

  • I'm re-installing this game just to get infinite grenades and chuck them at walls. :D

    NO, RED FACTION: GUERILLA, LEAVE ME ALONE!!!

  • @foeaxe This video is not an example of the smooth performance you get with this engine with just a medium 3 year old PC! Oh to have Diablo III, or the next Sacred or the next Divinity with a version of this engine - imangine blowing off the doors to a castle with magic!

  • @HardWarUK Did you see the performance... ?

  • The Physik effects on that game rule! Rly! It's so realistic ^_^!... that's why I love this game ssoo much ^^

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