Published on Apr 14, 2010
This is a simulation of roughly the expanse of the roman empire. The simulation does not recount historical battles and tries to model imperial influence rather than actual political borders. The program uses a very simple algorithm (weighted radial expanse) to spread influence with some randomizing and a few controlled 'outbreaks'. The fact that any amount of it was historically accurate is pretty amazing. This video is posted to showcase a simulation method, not simulate the actual Roman Empire.
* Roman (Red)
* Celtic (Green)
* Carthaginian (Blue)
* Persia (Cyan)
* Egypt (Yellow)
* Barbarians (Black) - They are seeded different "strengths"
* There are many countries that vie for expansion
* A selection of European and nearby cities are "infected" with empires, then they expand.
* The Roman Empire is born
* At certain time stamps, the Roman Empire "infects" a major city (to roughly approximate campaigns)
* Influence spreads according to population
* At a particular turning point the Roman Empire loses power and the barbarians move in to destroy it.
Although the model if very general, some interesting phenomenon do occur, like some modern boundaries being shown by the spread (no boundaries are programmed, only population), this shows the basis for some modern boundaries (in a world of straight lines on maps, some curved ones do make sense)
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