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Rigging and Export to UDK (From XSI) Part 2

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Uploaded by on Sep 16, 2010

This is a quick tutorial on how I get my models from XSI into the UDK using a Shadow Rig method...

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Film & Animation

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Standard YouTube License

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  • @tantoedge I can't really answer that since I don't really know the rig structure of UE3... If I could extrapolate the rig to work, then it may be usable...

  • Will that character work with the base male animations included with the UDK?

    I'm trying to get a character's rig properly orientated for the animations there. It doesn't seem like it's going to be possible through XSI though.

  • @ikegami1jp Sure thing...you can do this for any of the software... I may do this for Unity3d

  • Happy new year,man.xsi is the truth.cool tutorial,btw.

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