Car rigging maya 2011 part iv

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Uploaded by on Aug 25, 2010

happy animating

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Education

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Standard YouTube License

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Uploader Comments (TheShimulnov)

  • hey i used your tutorial and im getting an error saying the floor is not defined. how do i fix that?

  • @f1champion111 probably u didnt name ur object as floor, i used the main controller and renamed as floor, use whatever name u have for that circle floor, u know what i mean, theobjectname.translate(Axis)

  • hi.. thanks for the tutorial...

    i notice your using a mac. with maya 2011 do you ever have any problems with manipulators not showing up. from maya 2008 through to 2011 if i select an object and try to move vertices the move manipulator doesnt show up, rotate and scale are there but no move...

    so i am still using maya 8.5!

    cheers

  • @bobcharlotte 2011 is fantastic, yep i had that problem with manipulators as well window->settings/preferences/p­reference -> manipulators thn reset the manipulator again , hope this will work, let me know if it doesnt

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All Comments (13)

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  • @TheShimulnov  i was having this same problem thanks for clearing that. :)

  • thanks for ur awesome tutorial.. i have a dbt..how do u connect the main controller (floor) with the other controls? from what i see from ur outliner in this video, everything is grouped under "floor" ... u didnt include that part in this tutorial .....

  • //error attribute not found or  variable missing for '$':frontwheel.rotateZ

    what does that mean?

  • I did not got anything after Part 3.. Can please highlight the 4th part a little more. Or Write us steps here..

  • 1337 tutorial - i dont even own maya or any 3d animation program but with this tut i feel like i can do it now thanks bro

    my only complaint would be that you animated the brake caliber (lil red thing inside the wheel) its not sopposed to spin with the car xD but only a graphic error this was afterall a animation rig tut

  • nice!

  • Thx I learnd a lot :).

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