Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Blender To Unity3d Tutorial

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
6,863
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Mar 4, 2010

In this tutorial, we will cover the two main ways to get your Blender models in to Unity.

  • likes, 2 dislikes

Link to this comment:

Share to:

Uploader Comments (BurgZergArcade)

  • I got a serious question. Ok, when I click File>Export it doesn not do what it does to you in blender so is that good for me or not.

  • @dengrad This video was done with blender 2.49.

  • how do you turn off smoothing in unity?

  • @mmmcatsoup I am not sure that you can do that in Unity as I have never tried and do not recall being able.

  • okay, i tried the fbx import in blender, but the options that you have ,like mesh and animations, i dont get that (the option to do that) i know what you mean, it just sends my objects to a unity asset under a file. when i import it into unity, it doesnt show up as anything. it basically doesnt exist as an object, i cant even drag the file into the heirarchy or the scene. and i meant unity 2.6. sorry.

  • @LedZeppified I am still using blender 2.49 and do not have a problem.

see all

All Comments (34)

Sign In or Sign Up now to post a comment!
  • thanks that was a lot of help. really thanks!

  • @BurgZergArcade I have a problem When i import my character i cant see him and a object cant have more than 65000 vertices at the moment ? (I am not very good at english sry)

  • For some reason, when I import weapons into unity, the scopes on snipers end up looking messed up. I think it's something wrong with unity, because when I import it back into blender, it's fine...

  • @BurgZergArcade

    Thanks for the tutorial. I've really been bugged by the fact that models have an enclosing prefab in Unity but you've shown me how the deal with that. It's a we you have to rotate the model when importing it.

    Another thing that really bugs me is the XYZ orientation is different in Blender and Unity, which makes rotating the model tricky because axes are different. Do you know how to synchronise the axes in Blender and Unity.

  • it didn't work

    

  • @LedZeppified No problem happy to help :)

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more