Uploader Comments (BurgZergArcade)
All Comments (34)
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thanks that was a lot of help. really thanks!
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@BurgZergArcade I have a problem When i import my character i cant see him and a object cant have more than 65000 vertices at the moment ? (I am not very good at english sry)
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For some reason, when I import weapons into unity, the scopes on snipers end up looking messed up. I think it's something wrong with unity, because when I import it back into blender, it's fine...
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Thanks for the tutorial. I've really been bugged by the fact that models have an enclosing prefab in Unity but you've shown me how the deal with that. It's a we you have to rotate the model when importing it.
Another thing that really bugs me is the XYZ orientation is different in Blender and Unity, which makes rotating the model tricky because axes are different. Do you know how to synchronise the axes in Blender and Unity.
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it didn't work
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@LedZeppified No problem happy to help :)
I got a serious question. Ok, when I click File>Export it doesn not do what it does to you in blender so is that good for me or not.
dengrad 8 months ago
@dengrad This video was done with blender 2.49.
BurgZergArcade 8 months ago
how do you turn off smoothing in unity?
mmmcatsoup 11 months ago
@mmmcatsoup I am not sure that you can do that in Unity as I have never tried and do not recall being able.
BurgZergArcade 10 months ago
okay, i tried the fbx import in blender, but the options that you have ,like mesh and animations, i dont get that (the option to do that) i know what you mean, it just sends my objects to a unity asset under a file. when i import it into unity, it doesnt show up as anything. it basically doesnt exist as an object, i cant even drag the file into the heirarchy or the scene. and i meant unity 2.6. sorry.
LedZeppified 1 year ago
@LedZeppified I am still using blender 2.49 and do not have a problem.
BurgZergArcade 1 year ago