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Meta Balls with HDRI

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Uploaded by on Oct 13, 2008

made in blender 2.47

my first meta ball upload. no i did not use yafray for this.

the HDRI (High Dynamic Range Image) I used was a light probe of the Uffizi Gallery in Florence

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (Axisistilter345)

  • That was awesome man, you got me beat. Nice work. I assume the scene was applied to the world background? It was a rounded scene?

  • your right, i used the angular map button (i think thats how you spell it =/)

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All Comments (8)

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  • Imagine one day, this will be able to be run realtime on all computers!

  • awesome Iv just been using a sphere I set smooth  Ill try this

  • Really great work! Cool

  • Nice work! I just recently got into HDRI and I love it!

  • Cool, thanks. I'm still learning this software. It is amazing what it can do.

  • I'm going to have to explore that. Thanks. I've looked at this several times, it is really eye appealing. Again, nice work.

  • Wow.

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