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ESPGALUDA II for iPhone/iPod touch Gameplay Video(en)

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Uploaded by on Apr 8, 2010

Hi everybody! This is a brief introduction to the game system for ESPGALUDA
II iPhone mode. Learn how to build your multiplier and transform bullets
into big scoring opportunities.

WEB:http://www.cave-world.com/

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Gaming

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Standard YouTube License

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  • @illustriouschin Bro I beat the game on the hardest difficulty level without even thinking about it, it's not like touch control ruins the playability of it.

  • It's too bad your thumbs are not made of glass so they are not blocking the view of half the things on screen.

  • @MostLikelyHuman... If that were the case you'll be having lower quality games suited to all platforms (or in my case why not make a low quality Ferrari just for selfish me)? When I came to give you a reply, I had just bought this game and stumbled on your naive comment. So much that I can keep quiet, I had free time and thought kids like yourself need to grow up.

  • @ymclaw 1. You just reminded me about how much I wanted this game months ago. Now I'm all angry again. Thanks.

    2. You just compared a 9-dollar game to a Ferrari. This is something totally different! All this needs to be on 2G is some editing to make it a bit lower-quality. Sure, that takes time and money, but there are still a lot of people on 2Gs that want this, so it'd pay off.

    3. Why bother getting all mad at some kid who wanted a game 4 months ago? That's just a waste of both of our time.

  • @MostLikelyHuman or you can work a little harder and maybe then you can afford to upgrade your outdated 2G. Why moan about something out of your reach, in life there are many things I want too - for example a ferrari enzo, but it's outside my reach. Do i write to ferrari asking them to lower the price so it's within my reach?

  • @KillahMate Well, they should tone down the graphics or something! I really want to play this game! Cave is my favourite shooter developer, and I don't have an Xbox!

  • @MostLikelyHuman A 2G iPod Touch is just too slow. That's all there is to it. Sometimes there isn't some deep reason or publisher malice, sometimes your graphics processor is just a fixed-pipeline design and new games arrive that need very fast update times and need an OpenGL 2.0 ES capable chip to do it.

  • Why can't this be played on a 2G iPod Touch? What incredible new technology does this game use that Apple decided to just introduce for the 3G iTouch and 3GS iPhone EXCLUSIVELY while deciding to just give a big middle finger to the majority of their App market (>2G iTouch and >3G iPhone users) by not giving it to them? I want to know!

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