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KTOpenGL.NET: Adding and Fixing Crosshair. (Part 2)

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Uploaded by on Oct 4, 2007

In this video I'm developing the First Person Shooter crosshair for my KTOpenGL.NET graphics/game engine. In the video you'll see some troubleshooting and a slight bit of programming till the finished result being the crosshair displayed successfully on screen. Eventually, I may do some programming tutorials. And might add some links for downloading higher quality versions of the video's I upload, because the quality of the video's after uploaded to YouTube once re-compressed shows high degredation of text quality. And for programming tutorials dealing with lots of text the quality is important.

Website:
http://knight-technologies.us

Category:

Howto & Style

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License:

Standard YouTube License

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  • nice!!

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