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Final Fantasy VI Advance- Vector Minecart Sequence

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Uploaded by on Dec 17, 2006

The minecart sequence. Check out Cid's new menu portrait and how they handled the psuedo-3D look on the GBA.

They kinda messed up on the transition into battle, though. What's up with that.

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Uploader Comments (ZeromusX)

  • man they didn't make this part look better at all?

  • It looked pretty darn great before, for a SNES game. Mode 7 graphics for the win, etc. If you ask me, it looks alot more solidified.

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  • i dont know how to get throw the magitek factory

  • GBA version really butchered the music

  • What is everyone going on about with the graphics not being improved much? It look INFINITELY smoother, even more so than the ROM with HQ4x filter.

    The original version just made it seem like your TV was barfing Legos all over you.

  • I love this game (its my all time favourite) but this scene even looked terrible back then. I never could figure out what went wrong in development....

  • Damn, where did all the Mode 7 stuff go in this version? The screen no longer blurs and rotates when going into a battle scene!

  • There isn't much of a facelift and little refinement, plus you have the lag during the scenes where you are trabeling down the cart railway.

    Sucks you only got purple mag roaders.

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