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Fast Blender Modeling for Papervision

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Uploaded by on Nov 24, 2008

Fast Blender Modeling for Papervision

1.Background image
2.Grab a single pixel
3.Extrude around structure
4.Extrude walls
5.Close top and bottom
6.Texturize

Resources
Image
http://www.professionalpapervision.com/demos/projects/supperclub/supperclub.jpg
Tutorials
http://professionalpapervision.wordpress.com/x3d-modeling/

Shortcut keys
(no mouse)
Zoom Ctrl+Alt+LMB
Rotate Alt+LMB
Pan Shift+Alt+LMB

This tutorial was created by Mike Lively of NKU.

Category:

Education

Tags:

License:

Standard YouTube License

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All Comments (5)

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  • Nice video...however, I cringed when you created the roof by scaling and merging to a single point. Doesn't work so well if you have anything more complex than a square. Even your example shows the roof extending over areas it should not (outside). On a real model, you'd want to close off your outside faces individually if odd-shaped until you can reach a point that you can merge the remaining "vertices" to a single point. ;-)

  • this is like the google sketchup modelling method. very quick

  • Will this work if I was to do a spaceship or drawing?

  • thats a verticle and no pixel :D

  • Awesome vid. Very helpful.y

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