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Mischief Makers Stage Only Walkthrough Part 11

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Uploaded by on Oct 25, 2009

Part 11: Turbo Lunar!

3-11

Pretty much just a boss and a long story sequence in this part.

Will the Proffessor use his head for once to stop getting kidnapped? Guess Maria sexes him up too much for his own good, lol!

Boss: Cerberus Alpha: Awesone boss really despite it's silliness In 4 phases:

Phase 1: Grab a missle, throw it back at him... NOT his vehicle. Stay far away to avoid his firing and you'll be fine. You can jump on missles if you want for more control, but staying on the ground is fine too if you want.

Phase 2: Same as phase 1 really, except with a few more missles and bullets thrown around and you're now on the other side.

Phase 3: Now he's on foot sliding all over the place at you. Grab him when the cursor appears over him and throw him to the ground to damage him. You also have to dodge his bullets and other attacks, but they're pretty predictable.

Phase 4: Grab the gun that he drops and it'll start firing at him automatically. Jump over him or go under him if needed to dodge his attacks (They're pretty big and hard to dodge). You merely need to keep shooting at him by jumping up to his level or over him to hit him. Nothing more to say.

This is a stage only walkthough. That means I ONLY covered how to get through the stages, not seek out Gold Gems.

Enjoy!

(This video was made under "Fair Use")

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Uploader Comments (PkGam)

  • SLUTTY POWERS ACTIVATE XD

    This was a fun LP to watch. Great trip down memory lane.

  • @billyez I'm glad you liked it. :)

  • 4:45

    *Says it 5 times fast*

    "That was easy."

  • You can shake the gun and it becomes a lot better.

  • I could've swore I demonstrated that or mentioned it somewhere. I could be wrong though.

    It turns into a 3-angle shooter... but gets slower in firing speed.

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All Comments (8)

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  • I like Lunar, too bad he's insane.

  • Yeah, they have a "epic" feel to them and are always creative!

    Thanks

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