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Augmented Reality Castle - Occlusion

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Uploaded by on Jun 15, 2006

Still old stuff, with a case in which we tried at the time to move the cursor towards accuracy instead of robustness to motion. So the occlusion of the real and virtual is quite neat. It was three years ago, in case some of you wonder.

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Science & Technology

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Standard YouTube License

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Uploader Comments (EmmanuelMFr)

  • is this matchmoving technology with automatic compositing?

  • yes, in real-time; ie : you can watch in the screen the augmented display while you move the camera or the castle. For the moment we need to have at least rough 3D models known beforehand for the objects we want to interact with, though.

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All Comments (5)

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  • Very cool! Couldn't find info on the video, Is this using the Total Immersion SDK?

  • Cool stuff.

  • it like a very advanced form of eye toy

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